This bug started in 4.15.2.
Only appears in my home computer, but on various projects (but not always).
On blank project with Volumetric ShaderBits from Ryan Brucks I just load “FluidSimulation_2D” and play.
Crash occurs after few seconds - like there was some infinite loop (at least I experienced similar crashes when I made that mistake).
link text
Hello Gomo,
Looking at your crash log, You are experiencing a crash that has been identified, You can view the issue here:
Please be aware that this issue may not be prioritized or fixed soon.
crash that has been identified
Yay!
this issue may not be prioritized or fixed soon
Oh no! - I saw that it is fixed in 4.16