render target display problem

Hi,

I’ve created a render target to show items on a widget but I can’t hide the background and the item displays a a black outline instead of the actual mesh despite inverting the alpha in the material. Can some help, check my setup below

This should hide the background but doesn’t

Material setup

In the canvas render target, it looks fine minus the background

But in-game it is a black outline

it’s because on the widget I was using the CRT not the material. Fixed