Is there a way to render out a cinematic from sequencer in a packaged game? I know there are command line flags for rendering but only in editor mode.
When does the RayTracing magic happen - on Baking or on Runtime? Meaning - if I don’t have a RTX to bake,build,package but my Client has - whill he profit from RTX on a packaged Game or not?
Background why I need this: I’m doing a little animatione sequence and it should use raytraced reflections. My development Machine does not have a RTX. I’d like to package the project, rent a cloud GPU which is capable of RayTracing, render my Video, and everything would be nice…
Thanks for feedback or ideas