Some passes(namely those, that are stored in gBuffer) can be extract using a simple post process materials, however they are of pretty low value for compositing.
To mimic other passes, you would need quite a few engine modifications done.
Some passes(namely those, that are stored in gBuffer) can be extract using a simple post process materials, however they are of pretty low value for compositing.
To mimic other passes, you would need quite a few engine modifications done.