Render Movie Queue from blueprint

Hello!

I’m trying to call ‘Render (Local)’ in the movie render queue within blueprint. I already have a queue and job setup, but can’t seem to execute the render, it either does nothing or crashes the editor (depending on the Executor type). I see some posts about runtime movie render queue but I’m looking to just have this outside of runtime.

Any help would be great!

**While not ideal, I’ve found the only way for this to work is to open an external process using ‘Movie Pipeline New Process Executor’ in the dropdown. Hopefully this helps anyone with a similar issue.

Marcus