Render: Max the Mouse

I’m creating a third person platform/shooter game called Cats In Black. This is the main character, Max.





Before you do anything else, please take advantage of nvidia tools to give him real fur, it’ll make him look waay more quality, because he looks like a b movie animation film.

Hairworks works with Unreal now?

Hairworks works with Unreal now?

Or do I need to build a custom engine and download the plugin still.

This is just a screenshot from the 3ds Max viewport. The hair will look better once it’s in the engine.


Cool now try to implement it with hair physics

Hell yeah, it’s gonna look sweet when the hair is bouncing around.

I think I’m just going to buy Neofur.

I like this picture of him. 90 degrees FOV.