We should be able to render an image such that the backgound sky etc is masked out. This is specially needed when we want a render pass just for the important Center Stage element of the scene.
It is also very relevant in the following scenarios:
- When we animate camera in Unreal and do not want to export and take the scene to other 3d apps for rendering the Center Stage element.
- We have done light linking and want to render multiple passes of the same scene, some in which fog is not obscuring so much
- Render weather and general sun/sky separately from other important elements just to have more freedom in Post.
- Most other 3d apps render masks by default
Please do consider this feature.