I want two processes, one takes images (i.e through LevelSequence) and other to store information of current rendered image.Information must be in sync with respective image. This is procedural image generation.
One way to solve this is to use LevelSequence, i know how to play LevelSequence in C++, but don’t know how to export images or render a movie with all the settings via scripting for procedural image generation.
If there are other ways to achieve this, plz point me in right direction.
I’ve checked following (perhaps more) but no fruit:
- https://answers.unrealengine.com/questions/499868/view.html
-
https://answers.unrealengine.com/questions/547012/view.html
(I got to know how to play level
sequence from C++ from this thread)