render distance

when in the viewport, this mountain was rendered. But when I render this shot the montain wasn’t rendered. how to make it can be render?


Normally, rendering will not be culled by distance. I suggest you check the details panel of this mountain to see if it is hidden (hidden in the game, main PASS rendering, visible)

but not just the mountain that won’t rendered in the distance

you can see in the 3rd scene, there is a mesh popping out in the middle of the scene.

?