Render all blurry with path tracer

Hello,

It’s my first time using Unreal Engine 5 and I can’t figure out what’s going on with the movie render queue… Whatever parameters I have tried, it always look as if there were a noisy / blurry filter in front of the camera. It doesn’t happen with a non path tracer render or with movie scene capture…
I tried anti aliasing but it just blur the whole thing, I’ve disabled motion blur, bloom, I’ve increased the samples… I don’t know what else to do…

The first image was made with the movie render queue, second one with movie scene capture.


Thanks in advance !