Render a Sequence that requires PIE mode

Any render experts able to tell me how you would render a sequence with MRQ that requires PIE mode?

I am trigering Blueprint Actor events from Sequencer, hence the need for PIE mode.
The only way everything works up to renders is

  1. Enter PIE mode
  2. Eject camera
  3. In Sequencer select and Pilot the camera being animated
  4. Playback in Sequencer

But after half a day of effort am unable to render everything out.

you might be missing a camera cut track in your sequencer, with a camera attached to it

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Thanks but had one. The solution (or at least one) is to eject the camera after entering PIE mode. Then play the Sequence back which triggers the event.