Renaming Gameplay Tasks

The blueprint errors leads me to believe the class cannot be found instead of the function:

BaseAsyncTask: Missing function PlayMontageWarpTo from class Unknown Class for async task  Async Task: Missing Function

I’ve written the redirect the same as many other working redirects.

I’m renaming some gameplay tasks using the core redirects in defaultengine.ini with this format:

+ClassRedirects=(OldName="/Script/ProjectName.OldName",NewName="/Script/Project.NewName")    

However the task nodes in blueprint are broken, displaying “Async Task: Missing Function”. I also tried adding a function redirection for the static task creation function but that didn’t do anything else.

Do static class functions require special treatment?

False alarm, I did have the package for the old name incorrect in this case.

Hi, have you solve it? I get stuck in the same problem.