Renaming Folder issues

Hi,

I have a strange issue in renaming folders.
-I’ve created a new folder including a subfolder. Then moved a few files in this directory.

  • then I renamed the main folder.
  • the new name is created including all the files. but the old folder name is still there.
  • the folder is empty, but if I want to delete the folder it gives a message that there are still files in there that have a reference.
    if I browse to the folder in windows there are still copies of the files in there. Default__[Filename]_C.uasset
    [Filename].uasset
    [Filename]_C.uasset

I’ve just updated to the early access 2 version.

Regards Tim

Thx, this helps

Is there any reason why UE doesn’t apply ‘Fix all redirectors in folder’ automatically?

Furthermore, when working in large teams, someone might be making modifications to a map and if you Fix Up Redirectors it’ll save that map, creating a conflict or blocking the system if you lock files.

Best approach is to always do Fix Up Redirectors at a set time (at night / weekends) when you know all the files would be available.

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