renaming blackboard values resets the selection on any tasks, decorators or services that were using them.
Hi SirYakalot,
I’m looking into this, but I am not sure I am going through the same steps. Can you give me a bit more information on the way you got this bug? Where are you seeing the reset in the BPs? Which version of UE4 are you using? When I renamed a BB value in 4.7.6 I saw the values become “invalid” temporarily in my BT nodes, but once I selected the node again, it reset and grabbed the correct BB Key. Is this what you are seeing?
I went back and checked into this in out latest build internally and it appears that even the “invalid” message has been fixed. Please let me know if this is still an issue for you after the next release or if I have misunderstood what the error is.
Cheers!