比如说 UE5 EA 古代山谷 demo的uproject文件
{
“FileVersion”: 3,
“EngineAssociation”: “{D87CB8B7-4F9E-A877-BE53-8BB7290BB71D}”,
“Category”: “Samples”,
“Description”: “”,
“Modules”: [
{
“Name”: “AncientGame”,
“Type”: “Runtime”,
“LoadingPhase”: “Default”
}
],
“Plugins”: [
{
“Name”: “OculusVR”,
“Enabled”: false,
“SupportedTargetPlatforms”: [
“Win64”,
“Android”
]
},
{
“Name”: “SteamVR”,
“Enabled”: false,
“SupportedTargetPlatforms”: [
“Win64”,
“Linux”
]
},
{
“Name”: “MagicLeapMedia”,
“Enabled”: false,
“SupportedTargetPlatforms”: [
“Lumin”
]
},
{
“Name”: “MagicLeap”,
“Enabled”: false,
“SupportedTargetPlatforms”: [
“Lumin”,
“Mac”,
“Win64”
]
},
{
“Name”: “MagicLeapPassableWorld”,
“Enabled”: false,
“SupportedTargetPlatforms”: [
“Lumin”,
“Mac”,
“Win64”
]
},
{
“Name”: “LuminPlatformFeatures”,
“Enabled”: false,
“SupportedTargetPlatforms”: [
“Lumin”
]
},
{
“Name”: “MLSDK”,
“Enabled”: false
},
{
“Name”: “AudioModulation”,
“Enabled”: true
},
{
“Name”: “VirtualHeightfieldMesh”,
“Enabled”: true
},
{
“Name”: “GameFeatures”,
“Enabled”: true
},
{
“Name”: “MotionWarping”,
“Enabled”: true
},
{
“Name”: “ModelingToolsEditorMode”,
“Enabled”: true
},
{
“Name”: “GameplayAbilities”,
“Enabled”: true
},
{
“Name”: “ControlRig”,
“Enabled”: true
},
{
“Name”: “Volumetrics”,
“Enabled”: true
},
{
“Name”: “FullBodyIK”,
“Enabled”: true
},
{
“Name”: “InstanceLevelCollision”,
“Enabled”: true
},
{
“Name”: “ChaosCaching”,
“Enabled”: true
},
{
“Name”: “FieldSystemPlugin”,
“Enabled”: true
},
{
“Name”: “Metasound”,
“Enabled”: true
},
{
“Name”: “NiagaraSimulationStages”,
“Enabled”: true
},
{
“Name”: “Underscore”,
“Enabled”: true
},
{
“Name”: “Uproar”,
“Enabled”: true
},
{
“Name”: “Soundscape”,
“Enabled”: true
},
{
“Name”: “MovieRenderPipeline”,
“Enabled”: true
},
{
“Name”: “EnhancedInput”,
“Enabled”: true
}
],
“TargetPlatforms”: [
“PS5”,
“Windows”,
“WinGDK”,
“XSX”
],
“EpicSampleNameHash”: “1961389419”
}