Removing Single Widgets

Hi all.

Is there any way to only remove a certain widget from the screen? In my project the health bar and crosshair are removed upon the players death. However, there are other widgets that are added to the viewport through the game mode, which I don’t want to be removed. The only node I see is the “Remove All Widgets” which does not allow me to have the other widgets remain after the players death.

Just use SetVisibility Node.

i have a silent crappy quality video about how i store and manage my widgets, check this out Unreal engine 4. How to Store your Important Widgets. - YouTube

Thanks everyone for the suggestions but I managed to achieve what I wanted by using a “Remove from Parent” node and setting my widget to Target.

Bless you! Much arigato!