Removing screen draws on first person shooter template

Hi all, I’m begginer in ue4, I want to develop something using FPS template base(a hibrid blueprint a c++ project), fist I remove the gun and arms, searching how to do it finally I did it, but I can´t achieve to remove 2 circles showing on camera when game is play, I think those figures are mapping the mouse movement…I not sure. I was looking the code on visual and find HUD class, but nothing relative to it was found…then I was looking in blueprints editor but nothing seems to refer those circles, however I think is a blueprint configuration that’s why I put my post here. An attached image is showing what I am talking about


please can somebody give me guidelines to solve this? thanks in advance!