Removing Root Motion from Marketplace Assets

Hello quik question.

I have several animation assets that have root motion that i need to be in place.
Been messing around in Unreal, and unable to figure it out.
I found 1 tutorial on YouTube for blender that is it.

Reason i cant use Force Root Look is that then i am unable to use Transform Translation on some animations so they don`t float.

Thanks for any help!


I think you’re going to have to do that in an art package, you’ll struggle to do that in Unreal. Are you familiar with Blender / 3DS Max / Maya?

No not at all haha, i guess i will have to learn then, if the way is using a 3rd Party application.

Google here i come. :smiley:

Thanks for confirming this for me.