Removing Roof in Top Down Multiplayer Game, but ONLY for local player

I’ve been experimenting with top-down perspectives for a multiplayer game I’m attempting to create, I was curious if anyone had any insight into hiding rooftops/walls when inside of a building.

The buildings are being generated at run-time, so far I CAN remove the walls/roof easily with some material manipulation, HOWEVER the replication causes it to happen for everybody. So my problem is that I want the local version of the walls/rooftop to change for just the local player.

I appreciate any advice and thanks for taking the time to read!

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