I’m getting the following warnings in the output log when loading a project:
LogLinker: Warning: Can’t find file
‘/Game/VehicleBP/VehicleOverview’
LogLinker: Warning: Can’t find file
‘/Game/VehicleBP/VehicleOverview’
LogUObjectGlobals: Warning: Failed to
find object ‘Class
/Game/VehicleBP/VehicleOverview.VehicleOverview_C’
- the file in question is a tutorial from the simple vehicle template that somehow sneaked into another project (?!)
- even if I wanted to do it, I’d have to jump some hoops (right?) - as in copy it manually, which I obviously did not
- the uasset and its folder no longer exist in this project or, what is more likely, never existed in this project
What I’ve tried:
- Fix Up Redirectors in Folder (before and after deleting the folder)
- Removing Intermediate and Saved folders from the project
- Removing the 4.20 folder from
AppData\Local\UnrealEngine
and letting the engine rebuild it (that includes the ddc) - Recreating the missing folder and manually copying the offending file back in (which removes the linker error) and then carefully deleting it again, which makes the warning return on next boot
- clicking through the tutorial! yay
None of the above worked. What am I missing?