Can someone provide some quick steps on how to do this? I could probably sink a few hours into figuring it out (I think they are assigned to animations/skeletons or something) but if you know it well and could share it would be appreciated.
Otherwise I guess I’ll figure it out and do another HOWTO eventually.
I found it… it’s in (dino)_Skelton → Animation. If you choose say the forward moves the play through has the Camera Shake. Which kind of makes sense as you’d want camera shakes to sync with footstep animations.