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Removed Perforce Folders stay in UE4!?

Hey guys,

Just a quick question, when removing folders in UE4, or locally, they are still being referenced in UE4 (just empty), and do not disappear. Which is quite uncool having +100 folders which were removed a long time ago.

If ANYONE has an idea how to fix this, please let me know. Would love to be able to remove empty folders via Perforce, so they aren’t appearing inside UE4 anymore. Thanks in advance.

All the best.

Anyone knows? :frowning:

I answered this question yesterday, as long as they do not have any pointers/redirectors then they should be safe to delete

4.14 then, thank you: Unreal Engine Issues and Bug Tracker (UE-11796)