I’m sorry for posting such a noobish question, but I really don’t know what else to do, I tried looking for a solution but I haven’t really come across anything useful.
I am creating my landscape matte for my landscape, and I have my textures and my normals all connected fine, but the problem is I am getting some pretty obvious tiling issues which make everything look terrible.
So I tried to reverse engineer some of the starting materials that get rid of the repetition problem, and I found that ‘Texture Coordinate’ when linked to the Texture and the Normal can get rid of the tiling problem. However, if I drag my texture coordinate over to my texture and my normal, it gets rid of the texture’s connection with the ‘Landscape Coords’. Is there any way I can connect ‘TextCoord’ to my texture and normals and then have my ‘LandscapeCoords’ connect to the texture?
Here’s the set up of the landscape matte:
Here’s an example of what I’m trying to do: