I’m using Unreal engine 4.14.3 and I can’t get rid of the orange overlay in the tilemap editor. Does someone know how to fix this?
I have the same problem. In the tile map editor, the tiles looks like this:
However, they are supposed to look like this:
The way I found of removing the orange overlay is to go to Editor Preferences then Appearance and change Selection Color to pitch black (0, 0, 0). This makes the tile map display the correct colors for me.
Hope this helps.
Thank you!