Graylord
(Graylord)
June 15, 2020, 12:50pm
1
Hi! I need to remove the base c++ module dependency from my project. But what is the syntax for this?
{
"FileVersion": 3,
"EngineAssociation": "4.25",
"Category": "",
"Description": "",
"Modules":
{
"Name": "Publish",
"Type": "Runtime",
"LoadingPhase": "Default"
}
]
}
I need it to run without the module. What do I do? I tried various ways of deleting the content of this setting, but UE4 is not able to launch the project no matter what syntax I try.
Hello, Graylord!
This is JSON syntax:
JSON (JavaScript Object Notation, pronounced /ˈdʒeɪsən/; also /ˈdʒeɪˌsɒn/) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of attribute–value pairs and arrays (or other serializable values). It is a common data format with diverse uses in electronic data interchange, including that of web applications with servers.
JSON is a language-independent data format. It was derived from JavaScript, but many modern...
Have you tried to remove the module from the array? Something like this:
{
"FileVersion": 3,
"EngineAssociation": "4.25",
"Category": "",
"Description": "",
"Modules": { } ]
}
Also, make sure to remove any reference to this module from inside your .Build.cs and your source code!
Graylord
(Graylord)
July 2, 2020, 2:41pm
3
Thanks! That was what i was looking for!