Metahuman Creator is already an extremely powerful tool, however, the limitations the developers have put on the morphing values really limit it. I mean I understand it doesn’t make sense to have extreme values, but the limits in place right now are just way too small. So it would be nice to have these limits dramatically increased or just removed altogether.
Yeah, I agree.
I’ve been trying to match my jaw line, and honestly it’s tough to get it weak enough, haha.
I liked the way Fuse would do it. There were limits on the sliders (which were way more forgiving that Metahuman’s ) but if you wanted you could go into the properties and increase that limit so you could go even further. Wish MH would adopt that…
this is really crucial for me! dear Devs, PLEASE let us go out of limits or maybe edit each sculpting point independently like in Reallusion Character Creator