I need to add/remove blendables from a blueprint. There’s the way to add blendable using AddOrUpdateBlendable. However I haven’t found the method which allows me to remove all the blendables from the post processing volume.
There’s the way to use settings (this way I can add/remove/clear all the blendables). However using post processing volume settings generates a warning. This is the issue to me since I want to submit package to the Marketplace, but reviewing team blocks my package due to warning. Apparently they’re totally not interested in helping me to resolve this problem so I’m posting it here (such attitude is totally surprising to me).
I wanted to remove it from the blendables list. Calling AddOrUpdate with 0 weight is the solution, but not quite what I needed (and using pp settings allows to do that).
I ended up killing post processing object and recreating it. It’s ugly, but it does what I need.