How can I get rid of entire post process in UE4?
I would like to see the scene, which is just only converted from Linear colorspace to sRGB colorspace visual through gameplay camera.
If I will made the blank scene and then deploy camera, lights, assets, etc. (without postprocess volume)and then click “PLAY”, is it correct to my purpose or should I type c++ code for that?
I couldn’t find the document about related case.