Project:
First mobile “hybrid game” - games and live shows combined to give users a more engaging games experience, with stunning visuals and interactivity
Description:
You will be a client side game developer (from prototyping to maintaining and updating the game after launch)
Developing game using Unreal Engine with blueprints and C++
Owning and delivering gameplay features and tech solutions
Assisting in sprint planning and roadmaps
Requirements:
Extensive experience in C++ and UE4’s blueprint system
Min. of 2 years experience with Unreal Engine with 4 years experience working in the game industry
Experience working with an Unreal mobile game
Bonus if you also have experience working with an Unreal VR game
Ability to design and build mobile user interfaces
Understanding of networking, client-server and game servers
Ability to work independently in an agile team
Offering:
25 paid vacation days per year, plus public holidays
35 weeks of paid maternity and 10 weeks of paid paternity leave
A new and bold game development studio with a mission to build cutting edge AAA entertainment for the 21st century. Founders are veterans in the online games, social games and crypto fields. They are fully funded and building a dream team of A-players who want to work with the best of the best and take their careers to the next level.
Description:
A world-class Lead Gameplay Programmer to manage and hold the technical vision for growing engineering team on the new product. The ideal candidate will be ready to hit the ground running, providing a split of leadership and hands-on coding as the team and project take shape. You will be responsible for building and leading a small engineering team. The Lead Gameplay Programmer is responsible for all technical aspects of the project. They will oversee the technical development to completion and lead the engineering team in the production of high quality code and systems for the game.
Responsibilities:
Working closely with discipline leads to understand project requirements and translating those into technical teams and pipelines capable of achieving goals.
Working with internal development teams and creative teams to coordinate delivery of project milestones.
Working with production teams to scope, plan, schedule, and execute high-quality features and content.
Managing day-to-day development issues, attempting to predict and avoid problems, while being prepared to troubleshoot and provide a resolution as needed.
Promoting and cultivating a productive and energetic culture within the team and studio, while assisting in maintaining a positive team morale and productive work environment.
Requirements:
7+ years of game development experience.
Shipped at least two AAA quality video games for PC or Console.
Bachelor’s Degree in Computer Science or equivalent experience.
Experience leading a team of engineers in AAA game development environment.
Strong programming background and C++ knowledge.
Hands-on experience with Unreal Engine 4
Experience with multiplayer and online game systems.
Ability to understand and improve development pipelines and processes
Excellent verbal and written communication skills.
Ability to thrive in a collaborative environment with multiple stakeholders
Desirable:
Hands on experience with MMO or RPG game development.
Experience working on a distributed team spread across several time zones.
Offering:
Fully remote work, with a yearly company offsite
Experience working with gaming veterans who’ve created titles with a gross aggregate revenue of over $1B USD
Flexible 25 days off per year (holidays + local national holidays)
Experience creating a new IP with franchise potential
A new and bold game development studio with a mission to build cutting edge AAA entertainment for the 21st century. Founders are veterans in the online games, social games and crypto fields. They are fully funded and building a dream team of A-players who want to work with the best of the best and take their careers to the next level.
Description:
A Technical Game Designer will contribute to the design and development of AAA products. They will be assisting the design team with implementing content and helping playtest, tune and debug the game utilizing a combination of creative and technical design skills. This is a full-time, remote position that can be done from anywhere in the world with a good internet connection.
Responsibilities:
Take ownership and responsibility for rapid prototyping of gameplay, level scripting and contributing to overall game balance in a highly iterative process
Collaborate with Design, Engineering, Art and Audio team members to create fun and visually compelling levels
Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed
Requirements:
3+ years of game design experience
Hands on experience with Unreal Engine 4 including Level Design and Blueprints
Shipped at least one AAA quality video game for PC or Console
Strong multi-tasker, attention to detail and able to work with deadlines under pressure
Experience crafting exciting and engaging level design, including puzzles and story missions
Ability to thrive in a collaborative environment with multiple stakeholders
Desirable:
Experience with Action RPG and design of combat mechanics
Experience with free-to-play mechanics, metrics and monetization
Experience working with online multiplayer games
Experience working on a distributed team spread across several time zones
Huge fan of MMO and Action RPG games.
Offering:
Fully remote work, with a yearly company offsite
Experience working with gaming veterans who’ve created titles with a gross aggregate revenue of over $1B USD
Flexible 25 days off per year (holidays + local national holidays)
Experience creating a new IP with franchise potential