Hello all. New to UE4, have it running in remote desktop on my mac pro. Works surprisingly great for the most part. The only issue I’ve had yet is when I hit play and the mouse cursor disappears to control the in game view. When I do this the mac pro mouse cursor appears, as it thinks I switched out of my remote desktop window. The result is controlling both the in game view AND the mac pro mouse cursor. Which would be fine if they tracked 1 to 1, but the mac pro mouse hitting the screen boundaries only translates to a small amount of in game movement. What I mean by that is say when I move the cursor 3 inches, the in-editor game view only moves 1 inch. So you can’t really control anything when playing in the editor. Either way it’s weird because normally clicking outside of a remote desktop window completely transfers control to the mac, but in this case I can see the cursor has changed to the one for the mac (I changed the cursor to make it obvious bc I had a hunch of what was happening) but still can control the character (partially) in the editor on windows…
So a couple of things to mention:
I’ve tried every combination of playing in viewport, windowed, full screen etc… All have the same issue. Have tried multiple remote desktop apps all have the same issue.
When I plug my PC into a monitor it works perfectly.
Hope I explained this well enough. Basically when playing in editor the mac thinks it has control again… Anyone know of anything that might fix this? Thanks for any replies in advance!!