Remote Control, Data received and printing but no spawning

I’m using a. python script to send data to ue5.2 via the Remote Control API plugin. Both sides indicate that the request was successful, as the passed string is printing correctly in unreal. I made a function on an BP_actor that print a string (filepath) and then tries to spawn an actor. Sometime the actor shows up when I quit PIE or the next time I play.

The function works when I fire it from a key-press.

My knowledge regarding json and network programming is very limited, I’m just a simple tech artist that’s gone off the reservation.

Any help is much appreciated.

///Mattias