I have a problem with the remote build for iOS; I use UE 5.3.2 on Windows; I installed iTunes from the Apple website; however, unreal doesn’t accept it.
I have “The platform’s SDK status was not returned from Turnkey” error.
Also, I see “The Binaries for this Target Platform are not currently installed, would you like to use the Launcher to download them?” message when I press package project.
Can you help with this issue?