I try to remotely build for ios in windows with this configuration:
window 8.1
maco Siera10.13
Xcode8.3
Ue4.17.2
every time I try I get this error:
ld: framework not found FileProvider for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I tested with UE4.18 and 418.2 with the same error and Also test with the clean project.
I put this line in DefaultEngine.ini
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
bDevForArmV7=True
bDevForArm64=False
bDevForArmV7S=False
bShipForArmV7=True
bShipForArm64=Fale
bShipForArmV7S=False
this time give’s me the other error.
Is this the right method to compile for ios remotely?