Remote Build Fails: Unable to determine home directory for remote user

I was able to fix my problem. I am not 100% sure that what I did is why it got fixed. I created a new user on the mac, gave them admin permissions, enabled remote access, and while signed into this new user, change my settings in UE4 from the old username to the new username and it let me build. I have no idea why my initial main account stopped working in the first place because I didn’t touch any settings.