Remix Royale: Small-Scale BR with a retro theme!

For the blending of the desert region to the rest of the map, I used a large smooth tool setting (1,000 I think) to blend the grass and sand. In regards to the cliffs, I made a bunch of crude plateaus with the landscape tool, then used modular terrain pieces from the “Modular Rock Gallery Arid 1” and “2” to cover up the gray cliffs that exist behind them. Then I polished a few small areas with small raise/lower and smooth tools to hide any remaining gray cliffsides.

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