I have created subclasses for all Dinos so i have remapped the “Dodo_Character_BP” —> “Dodo_Character_BP_Child” and within that BP i referenced the subclass “tammed dino inventory component” and the “Dino Settings Class” to my subclass for those blueprints to use the altered stats. As for the “Dino Entry” that’s just for the dossiers… Which i could careless about
Now while i was in the “Character_BP” i did not notice a “DinoStatusBP” option to change it to my subclass that i altered… So would i just remap that under “remap NPC” in the “PrimalGameData_BP” and change it “from class” —> “to class” so it applies it over the vanilla one?