As a test, I have created a new PrimalItemAmmo_SimpleRifleBulletChild.
In the Remap Engrams, I mapped From Class EngramEntrySimpleRifleBullet To Class EngramEntrySimpleRifleBulletDuplicate
In the Remap Items Array, I have remapped From Class PrimalItemAmmo_SimpleRifleBullet to Class PrimalItemAmmo_SimpleRifleBulletChild.
The new bullet shows up in the vanilla Smithy, so that works. However, a Longneck Rifle does not use the new bullet as ammo. I know the WeapOneShotRifle is using the PrimalItemAmmo_SimpleRifleBullet as it’s Weapon Ammo Item Template. The Remap Items Array is not working.
Have I tested the new Remap Items Array correctly?