Reloading and Teleporting

What would be the best way to, say, teleport the player when a level is reloaded? More specifically, I move the player back and forth between two maps. But, after setting a Boolean variable to “true” on the second map after a cutscene is over, I want to reload the first level and place the player character in an alternate location, using a trigger box that moves during a level sequence and works when the GameMode’s Boolean is True. Like so:

Image

So, what is the best way to send the player to a different location when the level is reloaded and under special condition(s)?

Oh right. I forgot.

I did try using breakpoints here, but the program just stopped at “Set Target” for MyGameInstance and didn’t go any further.