Hello.
I have a serious problem with slow physics responses when trying to drag the character by a bone. Physics Handle is laggy regardless of the settings or tick order. The lag is unacceptable, substepping does not help much. My scenario is that I need to drag the target character fast. I have tried dragging manually without Physics Handle and with physical animation on, but the movement is jagged, or I am doing it wrong. I would appreciate help, a link to resource or sample template/blueprint setup - I checked foras and googled tutorials but got no satisfactory results. Thank you in advance.