NOTICE I currently do not provide support for the implementation of Character Creator and Gamesparks. However, you can read a basic setup below, and ask here for support questions, i will try to answer them. Hence, I can currently not recommend buying the linked Gumroad package. However, it should still showcase a basic outline of the implementation (besides the Gamesparks part not working, due to server side changes on Gamesparks end).
This project offers a general outline of the setup for Unreal projects with Gamesparks.com cloud data storage.
Provided is a basic multiplayer layout for Gamesparks data storage (usable for soloplayer games as well), with functions for the implementation of the following optimized 3rd party packages:
Character Creator https://www.unrealengine.com/marketp…racter-creator
Action RPG Inventory System https://www.unrealengine.com/marketp…ventory-system
Besides offering example blueprint code for cloud storage with Gamesparks, this offer includes support for customers.
REQUIREMENTS
Unreal Engine 4.16
Gamesparks for 4.16
SCOPE
Implementing Inventory, Stash, Hotbar/Skills, Character data with gamesparks (load and save).
IMPORTANT
This is a nonfunctioning project, it requires advanced knowledge of working with Unreal Engine’s blueprint nodes, and 3rd party content.
HOW TO
If a customer needs specific directions for setting up Gamesparks backend (NoSQL runtime data, and EVENTS with CloudCode), let me know your questions. Same for further explaining the details and obstacles of integrating ARPGIS or Character Creator.
Project at Gumroad