Right, any idea how we can fix it? I’m using UltraDynamicSky. The moment I drop it in, this happens. I checked further, the issue disappears when I disable “CubeMap_SkyLight” within UDS, somehow there’s an incompatibility with this.
Right, any idea how we can fix it? I’m using UltraDynamicSky. The moment I drop it in, this happens. I checked further, the issue disappears when I disable “CubeMap_SkyLight” within UDS, somehow there’s an incompatibility with this.