Inventory Release:
As some you might know i started a tutorial series some months ago showinng the process of creating a slot-based inventory system using blueprints.
Link: Complex, slot-based inventory system - Programming & Scripting - Unreal Engine Forums
Yesterday i uploaded the last part of the series and for the ones that are too lazy to watch an entire series or that rather want to learn it by themselves i decided to upload the whole project including all of the features mentioned in the forum thread as well as some others that were added during the creation of the tutorial series:
- Weight System
- Currency System
- Storage Actors
- Equipment Window
- Merchants
- Custom Mouse Cursor
- …
Here is a link to the announcement video (download link for the project is in the description)
[Eng] Inventory System Release And Upcoming Series Voting - YouTube
Upcoming Series Voting:
Having completed my first tutorial series ever i realised that it was a lot of fun and because of that i will keep making videos for Unreal Engine 4. That said i decided to let my community vote for the topic of the next series offering 4 different options:
- A dialogue system (Showcase Video: [Eng] Unreal Engine 4: Dialogue System Showcase - YouTube)
- A quest system (like the ones in common rpgs like Witcher 3 or WoW)
- A turn-based combat system (references would be Final Fantasy or Pokèmon)
- A skill tree system (used in many MMORPGS)
Also i made a video presenting all of the options in detail and what their series would be about so if you are interested in that or in voting for your favourite check out that link:
Link: [Eng] Inventory System Release And Upcoming Series Voting - YouTube