https://www.unrealengine.com/marketp…-textures-pack
Pack contains 6 Master Materials and 78 Material Instances.
Through Material Instance, you are able to control properties such as Color, Roughness, Specularity, Tesselation, AO and Normal Map intensity.
Package includes 6 alpha mask to create different dirty materials to simulate blood, paint, dust…
Material Types:
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Asphalt: 4 types (1 simple, 3 cracked, 1 wet) + Dirty and Tesselation variations.
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Bricks: 3 types of bricks (ceramic, concrete, grains) + Dirty, Tesselation and Custom Color variations. Total: 10 instances.
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Ceiling: 1 technical ceiling + Dirty variation. Total: 2 instances.
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Concrete: 1 concrete + Dirty variation. Total: 2 instances.
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Fabric: 2 types of fabric and 1 leather (custom color) + Dirty and Waves variations. Total: 6 instances.
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Glass: 1 clean glass + 6 dirty glass. Total: 7 instances.
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Metal: Aluminium, Chrome, Gold, Cooper, Galvanized, Steel, Painted and Rusty metal. Total: 11 instances.
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Rubber: 1 simple rubber (custom color) and 3 rubber flooring + Dirty variation. Total: 5 instances.
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Tiles: 6 types of tiles (marble, chess, ceramic, terracota, damaged and custom color) + Dirty and Tesselation variations. Total: 21 instances.
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Wall: 2 types (simple and painted) + Custom Color variation. Total: 3 instances.
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Wood: 2 types of wood + 1 Painted Damaged variation. (Custom Color). Total: 3 instances.
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