[RELEASED] Interactive Objects System V2

NEW (3.0) - UE5 ONLY:

  • Triggers now can have multiple behaviors and actions
  • Reworked logic for the inventory component and container component
  • Icons for inventory and equipment
  • Reworked stats component
  • Reworked logic for doors and other actions
  • New weapon system (With grenades)
  • New ability system
  • New target/damage trigger
  • New action example: Bridge
  • New terminal trigger with item interaction (Like a external media)
  • New enhanced input
  • Improvements for the interaction component
  • Lyra-based animation
  • General adjustments for Unreal Engine 5