Hello, i just released a new update for my Interactive Objects System
Marketplace: Interactive Objects System in Blueprints - UE Marketplace
Showcase video: Youtube
Playable demo: Link
Discord: Link
What is Interactive Objects System?
Interactive Objects System V3 is a fully customizable and modular system for interaction with objects, triggers, doors, windows, items, furniture, physics and more.
Features:
- 100% blueprints
- Easy migration
- All systems compatible with Third Person, First Person and Top Down
- Openable doors and windows
- Swing door with physics
- Interactive triggers: Number pads, buttons, terminals (With 3D widgets), levers, pressure plates and more
- Interactive items with physics
- Full inventory system with weight, inventory UI, and journal and item inspection
- Examples of consumable items
- Item container
- Grabbable physics objects
- Interactive furniture: Drawers, Cupboards and Chests
- Interactive lights
- Elevators based on spline movement
- Key system for doors and other objects
- All systems are based on Actor Components and Blueprint Interfaces
NEW (3.0) - UE5 ONLY:
- Triggers now can have multiple behaviors and actions
- Reworked logic for the inventory component and container component
- Icons for inventory and equipment
- Reworked stats component
- Reworked logic for doors and other actions
- New weapon system (With grenades)
- New ability system
- New target/damage trigger
- New action example: Bridge
- New terminal trigger with item interaction (Like a external media)
- New enhanced input
- Improvements for the interaction component
- Lyra-based animation
- General adjustments for Unreal Engine 5
Number of Blueprints: 115
Input: Keyboard, Mouse, Gamepad
Network Replicated: No