[RELEASED] for UE4: Complete Sky and Weather System

Same for me using the build 677 on 4.16.1, except it also turns to black when basically changing anything (and in another map it’s all black just by opening the map)
the log prints :

and then a ton of errors like :

:frowning:

Ah I also have it by just opening some maps. Haven’t touched any settings since I can’t work with it without real time interpolation so it might happen with other settings as well.

simple question… is working with 4.16?

How do i get to work with forward rendering + MSAA (in 4.16)?

It is indeed! I just upgraded my local codebase (custom engine fork; it was pain) and TS worked right out of the gate. I just grabbed the 4.16 plugin branch from github.

Forward rendering should be fine, but MSAA may not work ideally; I’ll try and test it later today.

Yeah, i have had it working with forwarded rendering before but MSAA breaks it. I’m just curious of anyone has found any workaround for using it with MSAA (since that’s what you really want to use with VR).

Worked right out the gate for me in 4.16 with the installer version
I even have the macros now without using github forks/pulls

Thank You both for the answear! :slight_smile:

But o’course.

Still trying to find time to look into the forward rendering/MSAA. Hope to have it resolved soon.

@

Any news on the causing everything to become black lately? :slight_smile:

Latest update I did was 4.15.3._4.1.699 and it’s still there.

Also suffer of it… Happens only in realime blending mode.

I discovered for myself today; I’ll talk to about it tomorrow. Many apologies. If it helps: it makes me rage as well.

When I try to lower the sun radiance it raises much more.
What’s happening ?

Can anyone help me please?

Hey @ ! I recently tried updating to 4.16, but I’m getting an error message every time I open the project. It seems to have something to do with controlling the sequence via blueprint, but I can’t figure out what exactly since every time I open something related to the engine crashes immidiately.

Do you have any idea what’s happening and how I could fix it? I’m using the engine plugin and tried several of the 4.16 versions, including the latest release (4.16.1_4.1.699).

Thank you! I did report to a while ago in an email as well. Hope it can be resolved soon, so hard to work with right now. :slight_smile:

Hi, I think I found an.
I changed to use Binary version.
And then updated to ver. 758 in 4.16.2.

I’m doing the test for packaging and when I set to “Development” configuration.
It works well and I can play.
But when I set to “Shipping”, and after packaging, it doesn’t work.

It says “Fatal error!”.

Could you fix that?

Thank you.
Randoll Berlialle

When I play my scene sometimes the lighting is absent from the scene but the clouds are where they should be. Its only when I animate the time that the light kicks in, usually my workaround if the light is absent is that I stop the playback, wait a moment and play it again and the light comes back. Is there something I’m missing?

[MENTION=92599][/MENTION] Hi, could you attach a log? Thanks.

@nacho_simul
Hi, thank you for your response.
I think is the log.

Could you Take a look at it?
And I couldn’t attach the log properly so I put the file .

http://takashihanada.com/download/log.txt

Thanks.
Randoll Berlialle