I discovered that the with clouds appearing indoors is caused by changing the Meters Per Unit to something above 0.02. Sadly, thats not a solution for me because setting the Sequence actor to those settings don’t do a good job showing off the clouds in the scene. I reached out to Monday and Tuesday with the info and requesting an estimate when the fix will be, but didn’t get a response. I’m unsure what i’m going to do when presenting the demo Friday-Sunday with such a visual problem. Two choices, change the meters, making things look less dynamic…or get rid of it all together.