Yeah, i have had it working with forwarded rendering before but MSAA breaks it. I’m just curious of anyone has found any workaround for using it with MSAA (since that’s what you really want to use with VR).
Yeah, i have had it working with forwarded rendering before but MSAA breaks it. I’m just curious of anyone has found any workaround for using it with MSAA (since that’s what you really want to use with VR).