Released a small simple game on android

Runs great on my Samsung Galaxy S2

I’ve a few questions!

  1. Any space saving tips you could give on how you managed just 35meg install size?? My game I’m working on is not so much more complex and I’m up to 51meg - would love to get it under 50 …

  2. How did you do the dynamic shadow of the ball on the ground? I thought dynamic shadows were not supported yet?

  3. How to set the required Android version? Mines at “1.6 and up” which can’t be right surely? How’d you get yours set to 2.3?

Many thanks in advance!