I made a small ball juggling game on blueprint. It would be great if you could test it and write which device you use and how it goes. If you have any suggestions or questions I will be glad to hear it:)
if you will search it on devices write it in one word “FOOTBALLjuggler”
Tried it on my Samsung S5 and it is working fine… very nice work man
The only thing that I can say is that sometime, the score menu appear 2 times in a row (like ending the next round before I even start it)
But thats it!
Congrats on the release Accumu1ator :). You mind creating a tutorial series on how you did and deployed this game to Android? Am specifically interested in the achievements system.
Great job Accumu1ator! I will have to give this game a try in the next couple of days. It may be a simple game but it is a simple game done right. Keep up the great work!
Thank you, guys! I appreciate it.
Memory… yeah:) I hope someone can tests it on pretty weak device and says how it goes.
Actually this is my first project and there is a little mess in it:) I don’t think tutorial will really help to someone:)
But if I will have any free time I do this. If you have some certain questions about achievements or deploing feel free to ask.
Any space saving tips you could give on how you managed just 35meg install size?? My game I’m working on is not so much more complex and I’m up to 51meg - would love to get it under 50 …
How did you do the dynamic shadow of the ball on the ground? I thought dynamic shadows were not supported yet?
How to set the required Android version? Mines at “1.6 and up” which can’t be right surely? How’d you get yours set to 2.3?
1: How did you actually implement it? I assume you use Write Achievement Progress node…right? In the Achievement Name i think you use ID…right? How and where do you create Achievement ID’s/names? I would like to see a detailed tutorial on this and leaderboards.
1 No, my achievements created only in game without game center. Now I doing it properly as it is in TappyChicken. I will write how to do this after finishing:)
2 All in my game are 3d objects. Buttons, texts, menus and so on. And what is UMG and Canvas?